Mesmerizing Confusion
Overview
An innate magical ability to cause Confusion but requiring that the user peer into the target's eyes from within five feet.
Usage and Effects
Casting Time | 1 action |
---|---|
Range | 5 feet |
Components | None |
Duration | 1 minute |
This is not a spell, instead it is an innate ability that you can invoke as part of your mesmerization powers.
You stare into the eyes of a creature and assault and twist their mind, spawning delusions and provoking uncontrolled Actions. The creature must succeed on a Wisdom saving throw when you cast this spell or be affected by it (Ser Shadow's DC = 8 + proficiency + CHA Bonus).
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
- 1: The creature uses all its Movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn.
- 2-6: The creature doesn't move or take Actions this turn.
- 7-8: The creature uses its action to make a melee Attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.
- 9-10: The creature can act and move normally.
At the end of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.