Overview
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An innate magical ability similar to Enthrall and Zone of Truth but requiring that the user peer into the target's eyes from within five feet. |
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This is not a spell, instead it is an innate ability that you can invoke once per dayas part of your mesmerization powers.
You stare into the eyes of a creature and then weave a distracting string of words, causing the that creature to make a Wisdom saving throw against a DC based on your Charisma (8 + Proficiency Bonus + Charisma Bonus). Any creature that can't be Charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save.
On a failed save, the target will not perceive, look at, respond to, or acknowledge any creature other than you until the spell ends or until the target can no longer hear you. The effect ends if you are Incapacitated or can no longer speak. The effect ends if the target takes damage. The target gets to attempt to save at the end of every turn that it is in imminent danger.
While enthralled, the creature will respond to questions and while it can be evasive in its answers as long as it remains within the boundaries of the truth, it cannot tell a deliberate lie.